Official start to Season 2 of DOTA Olympics
Due to various rebellious uprising such as the pending Hammer of Justice issued by Raymond, I have decided to drop the whole GPS system and revert back into the point format I've devised for Season 2 Olympics. It appears adopting the randomness philosophy which is renowned only by Folkers has only created chaos.
Anyways, I will now outline the complete rules for this upcoming season:
Season 2 "Stableford" Point System
The idea revolving this new point system is to value Teamwork more than Individual efforts. This system will minimize the effectiveness of Kill-shotting/hogging just to pad their stats and to give a better idea how the team in general faired in each game.
Instead of counting Wins/Losses for games, we will now separate into 4 categories: Complete Wins, Incomplete Win and Loss, Complete Loss.
Complete Win = +100 Points, Type "A"
Incomplete Win = +20 Points, Type "B"
Incomplete Loss = -20 Points, Type "C"
Complete Loss = -100 Points, Type "D"
The current definitions for a complete win/loss are still debatable. Hence if an outcome has been deemed questionable, we will decide upon it with a vote (which will be done in the Comments section of the blog).
Now, as for individual stats are concerned, the previous kill/death ratio concept will be thrown out the window. We will now distribute points based upon kills and deaths which will solely be based upon the total team kills/deaths differential of each game. Here are the point systems for these potential outcomes:
Games within 0 - 4 Kills/Deaths
Kills = + 4 Points for each Kill
Deaths = - 2 Points for each Death
Games within 5 - 9 Kills/Deaths
Kills = + 3 Points for each Kill
Deaths = -2 Points for each Death
Games within 10-15 Kills/Deaths
Kills = + 2 Points for each Kill
Deaths = - 2 Points for each Death
Games with a Differential of 16+ Kills/Deaths
Kills = + 1 Point for each Kill
Deaths = - 2 Points for each Death
This will certainly be a work in progress. There may be point revisions along the way to further balance the weight of these points. Points will ONLY be counted if a game consists of at least 4 of us playing. Anymore less will NOT be counted toward the Olympics.
If people still want to know about their total SAI (Strength, Agility, Intelligence) Kill/Death Breakdown, I'll be glad to continue keeping track of these stats.
Alright boys, let's get this show on the road. Happy Pwning!
Due to various rebellious uprising such as the pending Hammer of Justice issued by Raymond, I have decided to drop the whole GPS system and revert back into the point format I've devised for Season 2 Olympics. It appears adopting the randomness philosophy which is renowned only by Folkers has only created chaos.
Anyways, I will now outline the complete rules for this upcoming season:
Season 2 "Stableford" Point System
The idea revolving this new point system is to value Teamwork more than Individual efforts. This system will minimize the effectiveness of Kill-shotting/hogging just to pad their stats and to give a better idea how the team in general faired in each game.
Instead of counting Wins/Losses for games, we will now separate into 4 categories: Complete Wins, Incomplete Win and Loss, Complete Loss.
Complete Win = +100 Points, Type "A"
Incomplete Win = +20 Points, Type "B"
Incomplete Loss = -20 Points, Type "C"
Complete Loss = -100 Points, Type "D"
The current definitions for a complete win/loss are still debatable. Hence if an outcome has been deemed questionable, we will decide upon it with a vote (which will be done in the Comments section of the blog).
Now, as for individual stats are concerned, the previous kill/death ratio concept will be thrown out the window. We will now distribute points based upon kills and deaths which will solely be based upon the total team kills/deaths differential of each game. Here are the point systems for these potential outcomes:
Games within 0 - 4 Kills/Deaths
Kills = + 4 Points for each Kill
Deaths = - 2 Points for each Death
Games within 5 - 9 Kills/Deaths
Kills = + 3 Points for each Kill
Deaths = -2 Points for each Death
Games within 10-15 Kills/Deaths
Kills = + 2 Points for each Kill
Deaths = - 2 Points for each Death
Games with a Differential of 16+ Kills/Deaths
Kills = + 1 Point for each Kill
Deaths = - 2 Points for each Death
This will certainly be a work in progress. There may be point revisions along the way to further balance the weight of these points. Points will ONLY be counted if a game consists of at least 4 of us playing. Anymore less will NOT be counted toward the Olympics.
If people still want to know about their total SAI (Strength, Agility, Intelligence) Kill/Death Breakdown, I'll be glad to continue keeping track of these stats.
Alright boys, let's get this show on the road. Happy Pwning!